Design & Technology

Design & Technology is a practical yet rigorous and inspiring subject.  Using imagination and creativity, pupils will be given the skills to design and make items that solve real and relevant problems considering the needs, wants and values of themselves and others.  We want to enable children to aspire to achieve more through opportunities created for them in the wider world. Children should be inspired by designers, chefs, architects and engineers to enable them to create a range of mechanisms, structures, food products and electrical systems with a real life purpose.

Essential characteristics

Significant levels of originality and the willingness to take creative risks to produce innovative ideas and prototypes.

• An excellent attitude to learning and independent working.

• The ability to use time efficiently and work constructively and productively with others.

• The ability to carry out thorough research, show initiative and ask questions to develop an exceptionally detailed knowledge of users’ needs.

• The ability to act as responsible designers and makers, working ethically, using finite materials carefully and working safely.

• A thorough knowledge of which tools, equipment and materials to use to make their products.

• The ability to apply mathematical knowledge.

• The ability to manage risks exceptionally well to manufacture products safely and hygienically.

• A passion for the subject and knowledge of, up-to-date technological innovations in materials, products and systems. 

 

Autumn 1

Autumn 2

Spring 1

Spring 2

Summer 1

Summer 2

 

FS

 

Mechanics

·         Explore and discuss toys that use levers, wheels and winding mechanisms to work.

 

Food

·         Explore food through cross curricular links.(e.g. Porridge for Goldilocks).

·         Spread, stir, whisk, mix ingredients hygienically.

 

Construction

·         Junk Modelling. Learn how to follow a theme and to design, build, attach, paint, cover.

 

Materials

·         Choose materials suitable for the purpose.

·         Cut to fit and attach using a range of media (e.g. sellotape, masking tape, glue)

 

Textiles

·         Draw around templates, holding them in place carefully and firmly.

·         Cut out the shape using scissor skills.

·         Use paper and card to be able to see the difference.

·         Use different media to decorate.

 

Electricals and electronics

·         Use a light box to demonstrate visually how electricals and electronics can alter appearance.

·         Use magnets to create art to show how circuits can be made.

 

Year 1

 

Mechanics

·         Create products using levers, wheels and winding mechanisms.

 

 

Food

·         Cut, peel or grate ingredients safely and hygienically.

·         Measure or weigh using cups.

·         Assemble or cook ingredients

 

 

Textiles

·         Shape textiles using templates.

·         Join textiles using running stitch.

·         Colour and decorate textiles using a number of techniques (such as dyeing, adding sequins or printing).

 

Year 2

 

Food

·         Cut, peel or grate ingredients safely and hygienically.

·         Independently measure or weigh using electronic scales.

·         With support follow a recipe make, assemble or cook ingredients.

 

 

 

Construction

·         Use materials to practise drilling, screwing, gluing and nailing materials to make and strengthen products.

 

 

Electricals and electronics

·         Diagnose faults (such as low battery, water damage or battery terminal damage.

 

Materials

·         Cut materials safely using tools provided.

·         Measure and mark out to the nearest centimetre.

·         Demonstrate a range of cutting and shaping techniques (such as tearing, cutting, folding and curling).

·         Demonstrate a range of joining techniques (such as gluing, hinges or combining materials to strengthen).

 

 

Year 3

 

Mechanics

·         Use scientific knowledge of the transference of forces to choose appropriate mechanisms for a product (such as levers, winding mechanisms, pulleys and gears).

 

 

Food

·         Prepare ingredients hygienically using appropriate utensils.

·         Independently follow a recipe.

 

 

Textiles

·         Understand the need for a seam allowance.

·         Join textiles with appropriate stitching.

·         Select the most appropriate techniques to decorate textiles.

 

 

Year 4

 

Food

·         Measure ingredients to the nearest gram accurately.

·         Assemble or cook ingredients (controlling the temperature of the oven or hob, if cooking).

 

 

 

Construction

·         Choose suitable techniques to construct products or to repair items.

·         Strengthen materials using suitable techniques.

 

 

Electricals and Electronics

·         Create series and parallel circuits.

 

Materials

·         Cut materials accurately and safely by selecting appropriate tools.

·         Measure and mark out to the nearest millimetre.

·         Apply appropriate cutting and shaping techniques that include cuts within the perimeter of the material such as slots or cut outs).

·         Select appropriate joining techniques.

 

 

Year 5

 

Mechanics

·         Convert rotary motion to the linear using cams.

·         Use innovative combinations of electronics (or computing) and mechanisms in product designs.

 

 

Food

·         Understand the importance of correct storage and handling of ingredients (using knowledge of micro-organisms).

·         Demonstrate a range of baking an cooking techniques.

 

Textiles

·         Create objects (such as a cushion) that employ a seam allowance.

·         Join textiles with a combination of stitching techniques (such as back stitch for seams and running stitch to attach decoration).

·         Use the qualities of materials to create suitable visual and tactile effects in the decoration of textiles (such as a soft decoration for comfort on a cushion).

 

Year 6

 

Food

·         Measure accurately and calculate ratios of ingredients to scale up or down from a recipe.

·         Create and refine recipes, including ingredients, methods, cooking times and temperatures.

 

 

 

Construction

·         Develop a range if practical skills to create products (such as cutting, drilling and screwing, nailing, gluing, filing and sanding).

 

 

Electricals and Electronics

·         Create circuits using electronics kits that employ a number of components (such as LEDs, resistors, transistors and chips).

 

Materials

·         Cut materials with precision and refine the finish with the appropriate tools (such as sanding wood after cutting or a more precise scissor cut after roughly cutting out a shape)

·         Show an understanding of the qualities of materials to choose appropriate tools to cut and shape (such as the nature of fabric may require sharper scissors than would be used to cut paper).