Art & Design
‘Every child is an artist. The problem is how to remain an artist once he grows up.’ Pablo Picasso
We believe that all pupils, whatever their background or need, should have the knowledge, skills and confidence to experience the joy of being able to express themselves through Art. They should have a good knowledge of the global world of artists from all communities. Through Art, our children will have the opportunity to demonstrate their God given talents. We will celebrate the creativity that comes from their faith and belief.
The essential characteristics of being an artist at Lady Katherine Leveson:
• The ability to use visual language skillfully and convincingly (for example, line, shape, pattern, colour, texture, form) to express emotions, interpret observations,
convey insights and accentuate their individuality.
• The ability to communicate fluently in visual and tactile form.
• The ability to draw confidently and adventurously from observation, memory and imagination.
• The ability to explore and invent marks, develop and deconstruct ideas and communicate perceptively and powerfully through purposeful drawing in 2D, 3D or
• An impressive knowledge and understanding of other artists, craftmakers and designers.
• The ability to think and act like creative practitioners by using their knowledge and understanding to inform, inspire and interpret ideas, observations and feelings.
• Independence, initiative and originality which they can use to develop their creativity.
• The ability to select and use materials, processes and techniques skillfully and inventively to realise intentions and capitalise on the unexpected.
• The ability to reflect on, analyse and critically evaluate their own work and that of others.
• A passion for and a commitment to the subject.
· Use a brush correctly.
· Learn the primary colours.
· Held a pencil correctly.
· Trace over lines carefully and accurately.
· Be able to colour in solid blocks of colour covering all of the area.
· Explore materials.
· Use different adhesives to attach media to paper.
· Understand the principles of collage.
· Use collage to cover Junk Modelling creations.
· Use salt dough to create simple shapes.
· Use shaped cutters.
· Hand printing.
· Feet printing.
· Sponge printing.
· Use games and drawing activities planned through Mini Mash on the Ipads.
· Use thick and thin brushes.
· Mix primary colours to make secondary.
· Add white to colours to make tints and black to colours to make tones.
· Create colour wheels.
· Use weaving to create a pattern.
· Join materials using glue and / or a stitch.
· Use plaiting.
· Use dip dye techniques.
· Use a combination of materials that are cut, torn and glued.
· Sort and arrange materials.
· Mix materials to create texture.
· Use repeating or overlapping shapes.
· Mimic print from the environment (e.g.wallpapers)
· Use objects to create prints (e.g. fruit, vegetables or sponges.
· Press, roll, rub and stamp to make prints.
· Draw lines of different sizes and thickness.
· Colour (own work) neatly following the lines.
· Show pattern and texture by adding dots and lines.
· Show different tones using coloured pencils.
· Use a combination of shapes.
· Include lines and texture.
· Use rolled up paper, straws, paper, card and clay as materials.
· Use techniques such as rolling, cutting, moulding and carving.
· Use a wide range of tools to create different textures, lines, tones, colours and shapes.
· Use a number of brush techniques using thick and thin brushes to produces shapes, textures, patterns and lines.
· Mix colours effectively.
· Use watercolour paint to produce washes for backgrounds then add detail.
· Experiment with creating mood with colour.
· Shape and stitch materials.
· Use basic cross stitch and back stitch.
· Colour fabric.
· Create weavings.
· Quilt, pad and gather fabric.
· Select and arrange materials for a striking effect.
· Ensure work is precise.
· Use coiling, overlapping, tessellation, mosaic and Montage.
· Use layers of two or more colours.
· Replicate patterns observed in natural or built environments.
· Make printing blocks (e.g. from coiled string glued to a block).
· Make precise repeating patterns.
· Use different hardnesses of pencils to show line, tone and texture.
· Annotate sketches to explain and elaborate ideas.
· Sketch lightly (no need to use a rubber to correct mistakes).
· Use shading to show light and shadow.
· Use hatching and cross hatching to show tone and texture.
· Create and combine shapes to create recognisable forms (e.g. shapes made from nets or solid materials).
· Include texture that conveys feelings, expression or movement.
· Use clay and other mouldable materials.
· Add materials to provide interesting detail.
· Create images, video and sound recordings and explain why they were created.
· Sketch (lightly) before painting to combine line and colour.
· Create a colour palette based upon colours observed in the natural or built up world.
· Use the qualities of watercolour and acrylic paints to create visually interesting pieces.
· Combine colours, tones and tints to enhance the mood of a piece.
· Use brush techniques and the qualities of paint to create texture.
· Develop a personal style pf painting, drawing upon ideas from other artists.
· Show precision in techniques.
· Choose from a range of stitching techniques.
· Combine previously learned techniques to create pieces.
· Mix textures (rough and smooth, plain and patterned).
· Combine visual and tactile qualities.
· Use ceramic mosaic materials and techniques.
· Build up layers of colours.
· Crate an accurate pattern, showing fine detail.
· Use a range of visual elements to reflect the purpose of the work.
· Use a variety of techniques to add interesting effects (e.g. reflections, shadows, direction of sunlight).
· Use a choice of techniques to depict movement, perspective, shadows and reflection.
· Choose a style of drawing suitable for the work (e.g. realistic or impressionistic).
· Use lines to represent movement.
· Show life-like qualities and real-life proportions or, if more abstract, provoke different interpretations.
· Use tools to carve and ass shapes, texture and pattern.
· Combine visual and tactile qualities.
· Use frameworks (such as wire or moulds) to provide stability and form.
· Enhance digital media by editing (including sound, video, animation, still images and installations).